Shrink Life in General
From one of my favorite blogs, Brain Pickings a selection of excellent graphics featuring Don Quichote. The book written by Cervantes, a classic.
In 1968, Spanish graphic design pioneer Roc Riera Rojas illustrated a special edition of Miguel de Cervantes’ cult 1605-1615 novel Don Quixote, which has since become a prized collector’s item.
More images at Book Graphics
Popcorn Maker turns videos on the web into dynamic, full of links, maps and information that can be edited and updated live. With popcorn videos on the web should work like the web itself. Mozilla Foundation COO Ryan Merkley demos Popcorn Maker, a new web-based tool for easy video remixing.
Exciting new development also for medical education.
The recent generations have been bathed in connecting technology from birth, says futurist Don Tapscott, and as a result the world is transforming into one that is far more open and transparent. In this inspiring talk, he lists the four core principles that show how this open world can be a far better place.
Very inspiring talk, listen and be prepared for the next generations.
Gaming is a wide spread and popular activity in The Netherlands. Myself I enjoy quite some time in game playing. Mostly on my computer. In The Netherlands addiction health care is addressed by a separate institute in mental health. Although Dr Shock holds a liberal view on gaming and Internet reports sometimes publish evidence of negative effects of game playing including the risk of video game addiction or Internet addiction. Won’t go in any further on my objections to these constructs, they published elsewhere on this blog. Video game addiction might be included in the new DSM V, but then this bible of psychiatry possibly makes some more mistakes with including modern timely diagnoses.
This present study assessed not only problematic game play in adolescents but in a representative sample of the Dutch population, from 14-81 years old. Since problematic gaming behavior is a very subjective measure the researchers defined it as:
PGB was used with the following three items: ‘I think I spend too much time on gaming’, ‘I think my game behavior is problematic’, and ‘I think I’m
going to seek help’ (scale ranged from (1) ‘‘certainly not’’ to (5) ‘‘certainly’’.
Almost 50% reported playing video games, mean age was 38 years, almost two third were women.Gaming was most prevalent among adolescents and youn adults such as your own Dr Shock. The gaming prevalence significantly decreased with age for both men and women.Overall, no significant differences were found in mean playing time per week regarding gender and age. Browser games and offline games were the most popular types of games, online games are played by a relatively small part of the respondents, yet considerably more time is spent on these online games than on browser games, offline casual games, and offline games. Problematic video gaming was most prevalent among young male online game players.
The prevalence of problematic gaming in the total sample is 1.3 percent. Among adolescents and young adults problematic gaming occurs in 3.3 percent of cases.
Haagsma MC, Pieterse ME, & Peters O (2012). The prevalence of problematic video gamers in the Netherlands. Cyberpsychology, behavior and social networking, 15 (3), 162-8 PMID: 22313358
Incredible, fight for contraception, stand up men…
Thanks The Blog That Ate Manhattan
Long but funny and interesting talk about the extraordinary talents of introverts
In a culture where being social and outgoing are prized above all else, it can be difficult, even shameful, to be an introvert. But, as Susan Cain argues in this passionate talk, introverts bring extraordinary talents and abilities to the world, and should be encouraged and celebrated.
This was the coolest thing on display at the recent Consumer Electronics Show in Las Vegas, from Geekologie
It’s a smart window from Samsung — basically a one-way window (people on the other side can’t see in) with a full-pane electronic touchscreen display where you can display info, roam the internet, watch adult films, etc., etc. It can even turn into virtual blinds!!!!!1 Just watch the video. The future, ladies and gentlemen — it’s really almost here!